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THAT CHRISTMAS

A DNEG & Lock Smith Animation feature Christmas film I worked on as a Sweatbox TD.

LIGHTING FOR VFX: 

A showreel from my 10 weeks at MPC Technicolors Creative Studios Lighting Academy. 

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FERROFLUID

Houdini simulation mimicking magnetic fluid.

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SPIRAL

Linear interpolation, using FOR loops in Houdini.

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SCREAM

Curling pop particle simulation in Houdini 

​SUBJECT 1 | DAVID

A project made to test skin texturing and subsurface scattering.

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​CURTAIN DROP

Houdini Vellum cloth simulation using VEX

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​THE FOCUS SKILLS TEST

A look into the methodologies, techniques and management used to recreate the reference image

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​NERVE MAGAZINE 2021 ISSUE

Tasked to create a resign for the 2021 issue.

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BROWNS OF BOURNEMOUTH

A freelance project for Browns of Bournemouth, a luxury clothing store.

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​​M.C ESCHER IN 3D

Experimental subsurface texturing paired with volumetric, mesh and surface lighting.

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STYLISED CAR

A project made to explore hard surface modelling, texturing and Arnolds lighting and rendering capabilities.

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Image to ASCII Art

A procedural image processing programme made in C which utilises SDL2 libraries.

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Maya Tree Generator

A Python procedural programme utilizing Maya cmds and L-systems to generate trees.

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​CRUISER BIKE

A project made to explore hard surface modelling, texturing and lighting in Maya and Arnold.

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​TWO FACE

Random scaling on points using noise in Houdini

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SMOG SPECTRUM

A visit to Olafur Eliasson 2020 exhibition at the TATE. 

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